Product tour

How it works.

Every picture here is the real app.

The Preshow.link editor: comps on the left, the venue in 3D, a track per screen on the timeline, and notes on the right.

01  Venue

Drop in the venue.

Upload a .glb or .gltf stage. Every LED wall, totem and projection surface becomes a screen.

Stage Design
The comp wizard listing the venue’s screen surfaces with clips assigned.

02  Play

Content on the real curve.

Clips play on the venue geometry, not flat rectangles standing in for it.

Video Mapping

03  Comps

One comp per look.

Each comp has its own media and timing. Switch and the stage re-dresses.

Event Visualization

04  Timeline

A track per screen.

Trim, slide, stack an overlay, loop the middle of a clip.

LED Wall Content
The timeline with a track per mapped screen, clips shown as filmstrips.

05  Cameras

Every seat in the house.

Save cameras from the seats that matter and fly between them. Keyframe moves on Pro.

Stage Blocking

06  Notes

Notes on the frame.

A note pins to the moment you were watching. Draw on the picture when words are not enough.

Review Workflow
Two notes on a comp, one with a drawing.

07  Versions

Versions that stack.

Upload a new cut on top of the old one, then play both in lockstep.

Content Management
Two versions of a clip playing side by side.

08  Review

Send it. Get sign-off.

Guests or sign-in, passphrase, logo watermark, expiry. Clients note and approve the cut.

Review Workflow
A client’s review link with notes and an Approve button.

09  Export

A real file out.

Frame-accurate H.264 MP4 on Pro. Max hands long renders to the render farm.

Show Control
The export window: section, quality, MP4 (H.264) and size.